[Axis & Allies Europe]
bonjour,
en attendant la traduction de bananeDC sur la version “pacific”, j’aimerai une traduction de la version europe 1940.
quelques passages sur les nouvelles regles.
merci d’avance.
conduct convoy disruptions
the economy of many nations is based on moving tons of resources across vast spans of ocean.nIn wartime, and especially during World War II, this movement was vital.
Cargo ships (not to be confused with the game’s transport ships, which carry military units) often formed convoys for mutual support and protection. These convoys are subject to attack by ennemy warships.
There are three conditions must exist for this kind of attack to occur:
1. The sea must have a “convoy symbol” image,
2. The sea zone must be adjacent to one or more of your controlled islands or territories, and
3. At least one waeship belonging to a power with which you are at war must be in the sea zone.
Convoy attacks on “Convoy Symbol” sea zones are conducted in the following manner:
Each enemy surface warship in the sea zone causes the loss of one IPC from you income for the turn. Each submarine is considered “On Station” and causes the loss of 2 IPCs. However, each disrupted convoy can’t lose more IPCs than the total IPC value of controlled territories or islands adjacent to the sea zone.
A review of the map, specifically looking for such situations, is the responsibility of all the players. This is a step in this phase of the turn. All players should be on the lookout for such convoy attack situations and point them out.
Optional Rule: Winston Churchill once said, “The only thing that really frightened me during the war was the U-Boat peril.” You can represent this peril by each German submarine causing the loss of 3 IPCs instead of 2.
voila la 1ere traduction que je demande.
2/3 autres viendront dans la journée.
++
Bekymy