Living easy, living free Season ticket on a one-way ride Asking nothing, leave me be Taking everything in my stride…
bon ACDC ça n’a rien à voir (c’est sur !) avec ce petit jeu qui me titille depuis plusieurs mois et que je n’arrive pas à me procurer, ce sujet est un appel à l’aide, un cri, un SOS … qui peut me dire comment se le procurer ? une bonne âme pour me le ramener d’Essen !! Il est resté dispo 3 minutes sur le BGG Store
C’est ultra simple (en résumé) à notre tour de jeu on doit poser un pilier plus haut ou plus bas que le pilier précédent puis poser une route dessus et si la route croise celle de notre adversaire on peut y poser une voiture. Le premier à poser ses 10 voitures gagne
la règle en anglais You must construct a highway and place all your cars on the highway by crossing your opponent’s roads. The first player to place all 10 cars is the winner. Playing the Game You have three things to do during your turn. ① Constructing a pillar Pick a location to construct a pillar. You may freely choose the construction point as long as your pillar is reachable from the base point. A base point is the location of a pillar or junction constructed in previous turn. The height of the pillar must be 1 above or 1 below the base point. You may not construct a pillar of the same height, 2 stories above or below the height of a base point (following is an exception - 6. Constructing a Junction). ② Constructing a road A new road must rest between the base point and the pillar constructed in phase ①. You may adjust the position of the pillar when placing a road. ③ Placing cars on highway When conditions are met, you may place a car on the road (Refer to – 5. Conditions for Car Placement). Your turn ends with your opponent’s judge. If there is a problem, it must be sorted out on the spot. Game goes on repeating ① to ③ alternately. You may no longer adjust the position of your pillar, road or car once your opponent constructs a new pillar. Conditions for Car Placement The chance to place a car on the highway occurs only to the newest road you construct. To place a car, your newest road must cross your opponent’s road. There are two ways to cross your opponent’s road: crossing over or crossing under it. When crossing over : there exist no other roads over opponent’s road When crossing under : there exist no other roads under opponent’s road When either of the conditions is met, you may place a car on the highway. If not, you may not place a car but may still connect the road to the next pillar. If the road crosses multiple roads, you may place multiple cars depending on the number of roads crossed. crossing over two roads at the same time crossing over and crossing under two roads at the same time 【Caution】 ・ You may not place a car when crossing over/under your own road. ・ You may not place a car on already constructed roads later on in the game. Keep the traffic rules and enjoy driving! Constructing a Junction The yellow pillar is called the junction. Using a junction, you may do the following. ① Increase or decrease the height of the pillar by any number You may increase or decrease the height of your pillar regardless of the height of the pillar at the base point. However, you need to have at least one gray pillar under the junction. You may only construct a pillar of one more or less stories as usual in the following turn. Be careful, if the road angle is too steep you’ll have trouble placing cars! ② Branching out to two-ways You may branch out your highway from a junction anytime during the game. Constructing Exit to Highway If you can ground a road safely to the table, you have created an exit to your highway. You may place an additional car as a bonus point on the exit road. If the road crosses your opponent’s road(s) while grounding, you may place multiple cars on the road. You can not start a new road from the exit. Penalty If you drop your opponent’s car or road during construction, you must hand over your pillars to your opponent as penalty. You must offer a number of pieces equivalent to the materials you dropped. Game proceeds only after the parts are fixed by the player responsible. There is no penalty for dropping your own pieces. End of the Game 1. When all 10 cars are placed on the highway The first player to finish all 10 cars is the winner. 2. When construction materials run out If you are out of construction materials, you must wait for your opponent to finish the next turn. If the opponent finishes the turn with no penalty, the player with no more construction materials is the loser.
Le jeu est joli, mais pas donné. Il était à 50$ sur le BGG store… pour la boite de base, 2 joueurs.
Pour ceux qui vont à Essen, il est possible de le pré-commander sur le site de itten games, à peine moins cher (35€). Donc si on veut 2 boites pour y pouvoir jouer à 3-4, ca fait 70€ !!
Salut tout le monde, ce jeu est super top !! Je l’ai depuis le dernier TGM !! Et il ne s’agit pas que de dextérité, il s’agit aussi de stratégie. Une super découverte La règle fr sera mise en page et dispo à Essen. Désolé mon cher Harry de ne pas en avoir parlé plus tôt, je ne pensais pas que ce type de jeu pouvait te correspondre Je peux aussi envoyer la règle fr (texte brut à ceux qui le souhiate)
Le matos est correct, pas de soucis, si tu es sage je peux t’envoyer des photos de ma boîte !! Par contre on est sur du jeu japonais alors ne compte pas rajouter grand chose en plus dans la boîte !!! Mois j’en suis à essayer d’avoir l’extension Et puis il y a Tribe et Ponkotsu Factory qui devrait arriver un peu plus tard